<marathon>

<!-- 0 = cumulative, 1 = currently visible, 2 = all -->
<overhead_map mode="1"/>

<!-- Disable the motion sensor -->
<interface motion_sensor="false"/>

<!-- Disable the overhead map -->
<view map="false"/>

<opengl>
<fog on="true" depth="2"><color red="1" green="0.8" blue="0.4"/></fog>
</opengl>

<!-- Jjaro-texture animations -->
<animated_textures>

<sequence coll="20" numticks="15">
<frame index="31"/>
<frame index="30"/>
<frame index="25"/>
</sequence>

<sequence coll="20" numticks="10">
<frame index="5"/>
<frame index="6"/>
<frame index="26"/>
<frame index="22"/>
<frame index="21"/>
<frame index="20"/>
</sequence>

</animated_textures>

<landscapes>

<!-- Change the mapping of the daytime landscape as a test -->
<landscape coll="27" horiz_exp="2" vert_exp="2" vert_repeat="true"/>

</landscapes>

<!-- Marathon-1-texture substitutions -->
<opengl>

<!-- Water texture gets original Marathon terminals -->
<texture coll="17" bitmap="4"
	normal_image="M1 Extracts/M1_Marathon_Terminals.gif"
/>

<!-- Jjaro texture gets original Pfhor terminals -->
<texture coll="20" bitmap="4"
	normal_image="M1 Extracts/M1_Pfhor_Terminals.gif"
/>

<!-- Replace Jjaro liquid texture -->
<texture coll="20" bitmap="13"
normal_image="M1 Extracts/M1_PfhorSlime.gif"
normal_mask="M1 Extracts/M1_PfhorSlimeOpacity.gif"
opac_type="1" opac_scale="2"
/>

<!-- Replace Jjaro lined-floor texture -->
<texture coll="20" bitmap="23"
	normal_image="M1 Extracts/M1_Herringbone_Floor.gif"
	opac_type="1"
/>

<!-- Replace Jjaro green-wall texture -->
<texture coll="20" bitmap="25"
	normal_image="M1 Extracts/M1_Pfhor_Green_Wall.gif"
	glow_image="M1 Extracts/Raspberry_Custard.png"
	glow_mask="M1 Extracts/M1_PfhorSlimeOpacity.gif"
	opac_type="1"
/>

</opengl>

<!-- Miner's light off -->
<player light="0"/>

<!-- Powerup Changes -->
<player>
<powerup_assign
invincibility="19"
invisibility="11"
infravision="9"
extravision="34"
triple_energy="35"
double_energy="10"
energy="15"
oxygen="22"
/>
</player>
<items>
<item index="19" type="2"/>
<item index="11" type="2"/>
<item index="9" type="2"/>
<item index="34" type="2"/>
<item index="35" type="2"/>
<item index="10" type="2"/>
<item index="15" type="2"/>
<item index="22" type="2"/>
</items>


<!-- Show everything that can be shown in the overhead map -->
<overhead_map>
<aliens on="true"/>
<items on="true"/>
<projectiles on="true"/>
<paths on="true"/>
</overhead_map>


<!-- Does something interesting to the Jjaro ship sounds -->
<sounds
	terminal_logon="12"
	terminal_logoff="13"
	terminal_page="15"
	teleport_in="27"
	teleport_out="28"
	got_powerup="61"
	got_item="62"
	crunched="48"
	exploding="67"
	oxygen_warning="17"
	adjust_volume="19"
>
<!-- PfhorSlime -->
<ambient index="27" sound="93"/>
<!-- Drone dying -->
<random index="4" sound="74"/>
</sounds>

<!-- Teleport, Folding Off -->
<view fold_effect="false" static_effect="false"/>

<!-- Texture-Loading Test: Marathon 2/oo Default -->
<texture_loading landscapes="true">

<!-- For each environment: walls, then scenery objects -->

<!-- Water -->
<texture_env index="0" which="0" coll="17"/>
<texture_env index="0" which="1" coll="22"/>

<!-- Lava -->
<texture_env index="1" which="0" coll="18"/>
<texture_env index="1" which="1" coll="23"/>

<!-- Sewage -->
<texture_env index="2" which="0" coll="19"/>
<texture_env index="2" which="1" coll="24"/>

<!-- Jjaro -->
<texture_env index="3" which="0" coll="20"/>
<texture_env index="3" which="1" coll="25"/>

<!-- Pfhor -->
<texture_env index="4" which="0" coll="21"/>
<texture_env index="4" which="1" coll="26"/>

</texture_loading>

<!-- Texture-Substitution Tests -->
<opengl>

<!-- Replace Jjaro liquid texture -->
<texture coll="20" bitmap="13"
normal_image="goo.png"
opac_type="3" opac_scale="2"
/>

<!-- Replace S'pht frames -->
<texture coll="16" clut="0" bitmap="0"
normal_image="S'pht 1 Front"
normal_mask="S'pht 1 Front Mask"
image_scale="2.5"
x_offset="131"
y_offset="500"
/>
<texture coll="16" clut="0" bitmap="1"
normal_image="S'pht 1 Front Side"
normal_mask="S'pht 1 Front Side Mask"
/>
<texture coll="16" clut="0" bitmap="2"
normal_image="S'pht 1 Side"
normal_mask="S'pht 1 Side Mask"
/>

<!-- View and Font Tests -->

<view>
<font name="Sand" size="18" style="4"/>
</view>

<interface>
<font index="0" name="Bullshit, Monaco"/>
<font index="4" name="Bullshit, Textile, Techno"/>
</interface>

<overhead_map title_offset="50">
<!-- Annotation stuff -->
<font index="0" name="Techno" style="4"/>
<font index="1" name="Techno" style="4"/>
<font index="2" name="Techno" style="4"/>
<font index="3" name="Techno" style="4"/>
<color index="16" red="1" green="0.5" blue="0.5"/>
<!-- Title stuff -->
<font index="4" name="Sand" size="36" style="0"/>
<color index="17" red="0" green="0.5" blue="1"/>
<!-- Line thickness -->
<line type="0" scale="0" width="2"/>
<line type="0" scale="1" width="4"/>
<line type="0" scale="2" width="6"/>
<line type="0" scale="3" width="8"/>
<line type="1" scale="0" width="1"/>
<line type="1" scale="1" width="1"/>
<line type="1" scale="2" width="1"/>
<line type="1" scale="3" width="1"/>
</overhead_map>


</opengl>

</marathon>